@cpflags: Difference between revisions

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Latest revision as of 20:12, 15 March 2006

@cpflags adjusts comsys channel flags for players.

Description

COMMAND: @cpflags <channel>=[!]flag

Sets player flags for that channel. The flag can be one of: join, transmit or receive. To adjust flags for things, the @coflags command should be used.

   transmit   Whether a player can broadcast (speak) over the channel.
   join       Whether a player can join the channel.
   receive    Whether a player can receive messages over the channel.
Note: Flags must be lower case.

If it is !flag, then that flag is reset. Channel flags ALWAYS override locks on channel objects.

Example

   > @cpflags Public=join
   @coflags: Set.

Related Topics: comsys, @coflags, @clist, channel object