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  • Command: @toad[/switches] <victim>[=recipient] ...or the @toading wizard or the [[toad_recipient]]) get ownership of all the victim's things, rooms, and exits as well as the toad object itself. ...
    742 bytes (110 words) - 20:14, 15 March 2006
  • COMMAND: @chownall <victim>[=<recipient>] Changes the [[ownership]] of all of the victim's [[object]]s, [[room]]s, and [[exit]]s to the indicated recipient (or to t ...
    497 bytes (70 words) - 20:11, 15 March 2006
  • :Syntax: @verb ''victim''=''actor'', ''what'', ''def'', ''owhat'', ''odef'', ''awhat'', ''args'' ...' [[attribute]] on ''victim'', or the ''def'' string if you can't read the victim's ''what'' attribute. ...
    3 KB (483 words) - 20:16, 7 February 2006
  • FUNCTION: {{Function|findable(<object>,<victim>)}} ...<victim>, and other related factors. If <object> would not be able to see <victim> were they in the same location a 0 will be returned. ...
    346 bytes (48 words) - 02:15, 29 November 2010
  • On [[PennMUSH]], the conditions under which object O controls victim V: On [[TinyMUX]], the conditions under which object O controls victim V: ...
    2 KB (284 words) - 23:00, 7 July 2006
  • FUNCTION: {{Function|visible(<object>,<victim>[/<attr>])}} ...<[[object]]> can [[examine]] <[[victim]]>, or 0 otherwise. If <object> or <victim> do not exist, 0 is returned. ...
    430 bytes (58 words) - 01:20, 29 November 2010
  • ...nnies can make kill sure to succeed. Half of the cost paid is given to the victim as "insurance" if they're killed. ...
    846 bytes (145 words) - 23:24, 5 December 2005
  • ...ooms is delayed for up to ten minutes and the [[GOING]] flag is set on the victim room. ...
    2 KB (243 words) - 06:12, 5 January 2009