Contents

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Contents is a property of an object. Only things, players, and rooms may have contents.

An object with contents is called a container. The contents of a container are all those other objects that have the container as their location.

The contents of a player object are also referred to as the player's inventory.

See also: lcon(), con(), @conformat.

Server Differences

To fully model the real world, one would expect that you should not be allowed to enter something you are ultimately carrying. This would create a circular locational reference with no outermost containing object.

PennMUSH attempts to prevent circular location references.

TinyMUX does not attempt to prevent circular location references.