@odrop
Command: @odrop <object> = <message>
Attribute: Odrop
Sets the message (prefixed by the player's name) that is shown to others in the room when someone drops <object>, or to others in the room that the player arrives in after taking an exit.
Note: The @asuccess command is often referred to as @asucc, which is merely an alias for command. In PennMUSH, these are not unique commands and simply set the relevant attribute. |
Example
<object> @odrop stone = puts down the stone and then wipes sweat from %p brow. <exit> @odrop elevator = enters the elevator from the lobby.