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Generalize to MUSH, add that all objects are ultimately owned by player objects. |
(No difference)
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Latest revision as of 18:30, 17 January 2006
All objects in the database have a type.
There are four valid types:
- Room - Rooms can contain objects. They do not have a location.
- Thing - Things can contain objects. They have a location.
- Exit - Exits cannot contain objects. They have a source and a destination.
- Player - Players can contain objects. They have a location. Player objects are how players interact with the MUSH, and every object is ultimately owned by them.
There is also a fifth type, Garbage.
Relevant help files: help OBJECT TYPES.