Bittype()
Returns a number from the following table based on the owner of <object>.
God 7 Wizard 5 Royalty 4 Staff/Builder 3 Head/Immortal 2 Mortal 1 Uninspected/Guest 0 ERROR #-1
If a player has more than one bit flag set, their highest one takes precedence. If no argument is given, <object> defaults to 'me'. This function is from RhostMUSH, there is no 6 because MUX has no equivalent for Rhost's Immortal.