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  • 8. If V is owned by a [[SHARED]] player, and V isn't a player and isn't set TRUST, O controls V if O passes the zone-lock of the SHARED ...
    2 KB (284 words) - 23:00, 7 July 2006
  • This makes ulocal() particularly useful for global or shared code which calls arbitrary u() functions, where global register values need ...
    2 KB (276 words) - 01:39, 29 November 2010
  • ...inyMUX installation, which is most useful when running multiple games in a shared account or environment. This affects the name of the conf file, the databas ...
    3 KB (444 words) - 21:35, 6 June 2006
  • ...The generated gift card codes are for personal use only and should not be shared or sold. ...
    3 KB (547 words) - 08:08, 22 August 2023
  • ...rate unique gift card codes that are exclusively yours. These codes can be shared with friends, used as gifts, or even sold to fellow Roblox enthusiasts. The ...
    4 KB (670 words) - 08:37, 22 August 2023
  • ...t be extremely careful with the Enter @locks of ZMOs! It allows a forms of shared ownership. Likewise, $-commands placed on the ZMO are matched whenever some ...
    5 KB (888 words) - 21:04, 16 December 2007
  • The communication system, abbreviated comsys, provides shared communication channels for [[player]]s on a game. Communication systems ar ...
    6 KB (924 words) - 18:53, 20 January 2006