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- 8. If V is owned by a [[SHARED]] player, and V isn't a player and isn't set TRUST, O controls V if O passes the zone-lock of the SHARED ...2 KB (284 words) - 23:00, 7 July 2006
- This makes ulocal() particularly useful for global or shared code which calls arbitrary u() functions, where global register values need ...2 KB (276 words) - 01:39, 29 November 2010
- ...inyMUX installation, which is most useful when running multiple games in a shared account or environment. This affects the name of the conf file, the databas ...3 KB (444 words) - 21:35, 6 June 2006
- ...The generated gift card codes are for personal use only and should not be shared or sold. ...3 KB (547 words) - 08:08, 22 August 2023
- ...rate unique gift card codes that are exclusively yours. These codes can be shared with friends, used as gifts, or even sold to fellow Roblox enthusiasts. The ...4 KB (670 words) - 08:37, 22 August 2023
- ...t be extremely careful with the Enter @locks of ZMOs! It allows a forms of shared ownership. Likewise, $-commands placed on the ZMO are matched whenever some ...5 KB (888 words) - 21:04, 16 December 2007
- The communication system, abbreviated comsys, provides shared communication channels for [[player]]s on a game. Communication systems ar ...6 KB (924 words) - 18:53, 20 January 2006