https://wiki.tinymux.org/index.php?title=Get()&feed=atom&action=historyGet() - Revision history2024-03-28T18:42:41ZRevision history for this page on the wikiMediaWiki 1.41.0https://wiki.tinymux.org/index.php?title=Get()&diff=4299&oldid=prevIhavenomouth at 11:06, 27 November 20102010-11-27T11:06:01Z<p></p>
<p><b>New page</b></p><div>[[Category:Functions]]<br />
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== Get() ==<br />
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{{Function|Get(<object>/<attribute>)}}<br />
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The get [[function]] fetches the specified [[attribute]] from the named [[object]]. It can be used to get attributes from objects you own, public and visual attributes of objects near you, and public and visual attributes other than the description of players wherever they may be. If the attribute is not present on <object>, its [[Parent Objects|paren]]t is searched for the attribute.<br />
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[[Player|Players]] with the [[Wizard]] [[flag]] can get attributes from any object. For [[TinyMUX]] and [[TinyMUSH]], objects owned by [[wizard|wizards]] that have the [[INHERIT]] flag can get attributes from any object. For [[PennMUSH]], objects with the [[Wizard]] flag have identical capabilities to the Wizard/Inherit combination on the Tiny platforms. On all servers, objects with the [[see_all]] [[power]] can use get() on any object.<br />
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== Examples ==<br />
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> read me<br />
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> say get(me/desc)<br />
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== Related Topics == <br />
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[[get_eval()]], [[eval()]], [[u()]], [[v()]], [[xget()]], [[Attribute|Attribute Flags]], [[Power]].</div>Ihavenomouth