@success

From TinyMUX
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

COMMAND: @success <object> = <message>

ATTRIBUTE: Succ (or SUCCESS, in PennMUSH)

The @success command sets the message that is shown to the player who successfully picks up the named player or thing, goes through the named exit, or looks (or enters the location) at the room and passes the room's lock.

Note: The @success command is often referred to as @succ, which is merely an alias for command. In PennMUSH, these are not unique commands and simply set the relevant attribute.

Example

  <object> @succ vase = You carefully pick up the delicate vase.
  <exit>   @succ doorway = You open the door and walk through the doorway.
  <room>   @succ here= A wooden gate stands open to the south.
 

Related Topics: get, look, @asuccess, @osuccess, Success.