@akill

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COMMAND: @akill <object> = <command-list>
ATTRIBUTE: Akill

Sets the actions to be taken by an object after it is killed and has returned to its home.

This attribute is only meaningful for players and things, and will never be automatically triggered on other object types.

Example: @akill lion = south; :leaps onto %n, roaring loudly.;kill %n=100

Related Topics: kill, @kill and @okill, BEING KILLED, IMMORTAL, WIZARD.