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  • ...s referenced by the [[Startmux]] script. The default value of GAMENAME is netmux. Note that this does '''not''' affect the proper name of the game as return GAMENAME=netmux ...
    3 KB (444 words) - 21:35, 6 June 2006
  • ...netmux]] and [[slave]]. On Win32, the [[slave]] features are merged with [[netmux]]. ...
    1 KB (178 words) - 04:17, 9 May 2009
  • gamename = "netmux" ...
    979 bytes (144 words) - 21:29, 12 June 2006
  • GAMENAME=netmux ...
    1 KB (161 words) - 21:28, 12 June 2006
  • * Avoid blocking main [[netmux]] process. Since the main [[netmux]] process may be servicing players, one of the design goals of this connect ...
    5 KB (747 words) - 17:57, 19 December 2007
  • ...not necessarily need to be written using the same programming language as netmux. As long as that language supports an array of function pointers, it can pr It isn't even necessary for the module to be hosted by netmux. A compiled module could be used as-is with another MU server or even a tic ...
    17 KB (2,479 words) - 03:56, 11 October 2007
  • # Use gdb to attach to the netmux process. ...
    3 KB (444 words) - 04:01, 20 July 2010