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(Latest | Earliest) View (newer 50) (older 50) (20 | 50 | 100 | 250 | 500)- 14:48, 2 February 2012 Translate() (hist) [1,411 bytes] Cheetah (Talk | contribs) (New page: Category:Functions == Description == TRANSLATE() {{function|translate}}(<string>, <type>) This function converts all raw ANSI color codes, carriage returns, and tabs to either MUX su...)
- 00:50, 26 May 2011 ASCII (hist) [480 bytes] Locke (Talk | contribs) (New page: Category:Flags FLAG: {{Flag|ASCII}} (~) When set on a player, it forces the client character set in all sessions to be 7-bit ASCII. All ISO 8859-1 and UTF-8 characters are then tran...)
- 07:21, 24 May 2011 Chr() (hist) [223 bytes] Locke (Talk | contribs) (New page: Category:Functions == Description == FUNCTION: {{function|chr}}(<ord>) Returns a single character that corresponds to the <ord>'th position in the character set. == Related Topics =...)
- 05:43, 24 May 2011 Accent() (hist) [3,435 bytes] Locke (Talk | contribs) (New page: Category:Functions == Description == Function: {{function|accent}}(<string>,<template>) The accent() function will return <string>, with characters in it possibly changed to accented...)
- 20:43, 10 April 2011 COLOR256 (hist) [301 bytes] Brazil (Talk | contribs) (New page: Category:Flags FLAG: {{Flag|COLOR256}} When set on a player, it causes to the server to use colors from the 256-color palette. Related Topics: ansi(), ANSI Codes, [[...)
